Last week I was set points at first, to control the distance, then developed lines and surfaces, resulting in origami change is limited to a plane, but not as a solid model 3D changes in the general.
這次改由面來發展到線,端點,並使控制變因[角度]由一slider控制
This time I started from the surface to develop into the line, endpoint, and to control variable due to [angle] controlled by a slider.





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